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## blog

Notes from side-projects, occasional rants about systems, and write-ups of things I had to learn the hard way.

2026.06.08
»Daccord is leaving Godot for Flutter

A month ago I wrote a defence of building a chat app on a game engine. Here's why I'm rebuilding the Daccord client in Flutter anyway — and why that isn't a knock on Godot.

#daccord · #godot · #flutter · #chat · 5 min
2026.06.01
»MoGen Studio — LLMs decide what, Rust decides how

A free, open-source, bring-your-own-key tool for procedural 3D model generation. You write (or prompt) a compact DSL; deterministic Rust expands it into game-ready glTF assets — no hallucinated triangles.

#release · #mogen · #rust · #ai · 3 min
2026.05.30
»CodeSweeper is live

A multiplayer word-guessing party game built for the browser — one clue-giver, one-word hints, and a board mixing words, images, and sounds. Don't pick the assassin.

#release · #codesweeper · #gamedev · 2 min
2026.05.18
»Daccord — a Discord alternative built on a game engine

Discord-alternative searches are up 10,000%. Daccord is one of those alternatives, and the choice of runtime under the hood is the interesting part.

#daccord · #godot · #chat · #release · 6 min
2026.04.02
»SilverLake is live

A small idle game about restoring a contaminated lake near a breached reactor. Clean debris, rebuild ecosystems, bring it back to life.

#release · #silverlake · #gamedev · 3 min
2026.01.10
»The LLM plateau and the RAM bubble

Twelve months of "faster, not smarter" plus a hardware market priced for a future that may never arrive.

#ai · #hardware · #opinion · 8 min
2025.10.11
»Godot is the natural successor to Electron

A cold take, a warm take, and a hot take on why Godot is the most under-used software framework on the planet.

#godot · #frameworks · #electron · 9 min
2025.10.07
»A Godot game that patches itself over BitTorrent

Mutable torrents, the DHT, and a free distribution channel for indie games that nobody is using.

#godot · #bittorrent · #distribution · 10 min
2024.10.25
»Oversleep is out on Steam

A first-person puzzle game made in Godot, shipped today after a year of work and a soundtrack from the composer behind Metro: Awakening.

#release · #oversleep · #godot · #gamedev · 4 min
2024.01.22
»Nodot, and why Godot should never bless a single component library

A response to a Reddit post asking the Godot team to adopt my library — expanded into why that would be the wrong move.

#godot · #nodot · #open-source · 7 min