~/portfolio/blog — silverlake_is_live
build: ok v0.4.7
← cd ../
guest@portfolio:~/blog$ cat 2026-04-silverlake-launch.md
2026.04.02

SilverLake is live

#release · #silverlake · #gamedev ·3 min

SilverLake is out today on itch. Free to play, runs in your browser.

It’s an idle game with a specific setting: a lake next to a breached nuclear reactor. You’re not fighting anyone. You’re cleaning it up.

What you do

  • Clear contaminated debris from the water
  • Rebuild the food chain, starting with the things that can survive the conditions
  • Coax larger species back as the water clears
  • Watch the lake come back to life over time

It’s incremental, so the loop is the usual one — small inputs, slow growth, satisfying milestones — but the theme cuts against the genre’s usual “stack the numbers” framing. The numbers here represent something getting less broken.

Why this theme

I wanted to make something short with a clear emotional arc. Most idle games are about accumulation. This one is about repair. The lake is worse than it should be, and over a few hours of play, it isn’t anymore.

What was broken can be mended.

That’s the whole pitch.

Play it

cattrall.itch.io/silverlake — no install, no account, just open the page. If you enjoy it, the itch page has a comment box and I read every one.